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DayNovember 7, 2026

New mode pictures and windows that come alive

Every mode now has a new picture of its own, and the game's windows have come alive: rewards, purchases and buttons respond with motion.

Mode pictures

The old pictures went out of date once we redid the gear in Plots and the Hive. The new ones are drawn over our own models and shots from the game:

The Anarchy picture: a demolitionist in purple armor holding a hammer, a huge bundle of TNT with a sparking fuse beside him, and an explosion over a castle behind him.
Anarchy.
The Hive picture: a monster wearing a crown and the swarm around it fly toward a huge red Thornback covered in vines.
Hive.
The Plots picture: a Fire Sentinel made of red-hot stone roars in a hall full of lava, with a Hyperchopper in the hero's hand.
Plots.

In the main menu, the selected mode is shown as a full-size picture, crisp instead of blurry, and in the list of modes each one has its own icon on the left: a bundle of TNT, a little bee and a hand holding the Hyperchopper. The same pictures are now on the mode pages of the website too.

Windows that come alive

Hive: feeding in one window

The Feed button opens a single window: you pick a treat from the Pantry (you can see how much XP it gives and how many you have; a favorite gives double), the amount (1, 10, 100, 1000 or your own), or go straight for “to the next level” or “to max”. The window shows the result in advance. The Pantry only offers to feed monsters from your swarm, the strongest first, and the “Feed the weak” button is gone. Strongest to swarm now takes level into account and no longer swaps your leveled-up monsters for fresh ones.

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